Flashman in the Great Game: From the Flashman Papers 1856-1858 Test | Mid-Book Test - Hard

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Test | Mid-Book Test - Hard

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.

Short Answer Questions

1. What country does Flashman tell stories about at Balmoral?

2. What does Ilderim lecture about to Flashman?

3. What are do the three stale chapittis symbolize in India?

4. Why do the British allow Ignatieff free?

5. What is a sepoy?

Short Essay Questions

1. Why is Flashman so shocked with what he sees in chapter six?

2. Describe Flashman's first meeting with Lakshmibai.

3. What does the first chapter say about Flashman's relationship with his first wife Elspeth?

4. Why does Flashman state that he is not keen on his mission to India?

5. Why do the Thugs want to kill Flashman?

6. How does Flashman greet Ignatieff?

7. How does Flashman deal with the mutineer he meets in chapter six?

8. How does the Queen greet Flashman when he arrives at the pavilion?

9. Why is Jhansi causing Britain a problem?

10. How does Flashman react when he is paired with Ignatieff on the hunting trip?

Essay Topics

Write an essay for ONE of the following topics:

Essay Topic 1

Away from the main character, examine the way the author uses the other characters in the book. When does he introduce and take them away from the story? What effect does it have on the story?

Essay Topic 2

Pick a character from the book and discuss his or her goals and motives. Do they achieve their motive? Do they share similar goals and motives with other characters? Do their goals clash with other characters? How do the characters goals and motives affect their interaction with each other?

Essay Topic 3

Flashman in the Great Game is part of the spy fiction genre.

1. What are the conventions of the genre in terms of character, language and plot?

2. In what way did the Flashman series help to set the template for similar books? Do modern books still use the ideas the author uses in The Great Game?

(see the answer keys)

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