Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 10.

Multiple Choice Questions

1. Which group is Colonel Rowbotham the leader?
(a) Cub scouts.
(b) Yosstroopers.
(c) Mosstroopers.
(d) The cricket team.

2. What does Khan offer Flashman during his stay in India?
(a) Security.
(b) Protection.
(c) Women.
(d) Accomodation.

3. Why is Flashman lucky that he washes up in Maharaj Singh's realm?
(a) He is an old friend of Flash's.
(b) He is a friend of the British.
(c) He is a pacifist.
(d) He is a big fan of Flash's.

4. What does Kavanaugh give Flashman 5 rupees for?
(a) To buy food.
(b) To buy clothes.
(c) To have sex.
(d) To buy a newspaper.

5. What does Gen. Neil force the pandies to do before hanging them?
(a) Kiss each other.
(b) Convert to Christianity.
(c) Cut out their tongues.
(d) Lick the floors clean.

Short Answer Questions

1. In what role does Flashman want to serve the Queen as?

2. What does the Queen say the Indians admire about Britain?

3. What kind of medal does Campbell give Kavanaugh?

4. What does Iderim say has ruined Flashman's perspective?

5. What is Havelock's nickname?

(see the answer key)

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