Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 8.

Multiple Choice Questions

1. How is Gulam Beg related to Ilderim?
(a) Brother.
(b) Uncle.
(c) Cousin.
(d) Father.

2. What kind of building is Jhansi?
(a) A palace.
(b) A temple.
(c) A fort.
(d) A castle.

3. What does Flashman think Ignatieff might arrange for him?
(a) An accident.
(b) A book signing.
(c) Some girls.
(d) Accomodation.

4. What is a sepoy?
(a) A prostitute.
(b) A prince.
(c) A peasant.
(d) A soldier.

5. Who does Flashman think has poisoned his ghillie?
(a) The English.
(b) The Germans.
(c) The Russians.
(d) The French.

Short Answer Questions

1. What does Nicholson say he foresees?

2. What does the mutineer brag about killing?

3. What does Skene arrange for Flashman?

4. Who does Flashman look forward to sleeping with when he returns to Jhansi?

5. What does Wheeler command his men to do after the second attack?

(see the answer key)

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