Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz B

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz B

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 3.

Multiple Choice Questions

1. What at Balmoral Castle does Flashman say puts him off his food?
(a) The Queen's accent.
(b) The tartan carpets.
(c) Prince Albert's accent.
(d) The ugly chambermaids.

2. What does Flashman call his guide?
(a) A ghillie.
(b) A gherkin.
(c) A goader.
(d) A golly.

3. What country does Flashman tell stories about at Balmoral?
(a) China.
(b) India.
(c) Russia.
(d) France.

4. What is the name of the political agent that Flashman meets in this chapter?
(a) Benji.
(b) Jupiter.
(c) Skene.
(d) Davis.

5. Who does Hutton work for?
(a) The MI5.
(b) The Secret Service.
(c) The FBI.
(d) The CIA.

Short Answer Questions

1. Who does Nicholson say the Government-General is too soft with?

2. Why do the British allow Ignatieff free?

3. Why does the ghillie say he is ill in this section?

4. What is Jhansi built upon?

5. What language does Flashman speak to the Queen?

(see the answer key)

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