Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz E

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz E

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 9.

Multiple Choice Questions

1. What kind of weapon does Iderim hand Flashman at the end of chapter seven?
(a) A musket.
(b) A pickax.
(c) A spear.
(d) A pistol.

2. In what role does Flashman want to serve the Queen as?
(a) An advisor.
(b) An advocate.
(c) A servant.
(d) A slave.

3. What can Flashman hear playing as he climbs the stars to the Queen's pavilion?
(a) Spanish guitar.
(b) An orchestra.
(c) A harp.
(d) A jazz band.

4. Which historical figure does Flash say he wants to sleep with in this section?
(a) Prince George.
(b) Queen Victoria.
(c) Florence Nightingale.
(d) Marie Curie.

5. Who is the portrait of Flashman offers to the Queen as a gift?
(a) The House of Lords.
(b) The Primeminister.
(c) The British Royal Family.
(d) Himself.

Short Answer Questions

1. How does Elspeth call Queen Victoria?

2. Why do the British allow Ignatieff free?

3. How does Flashman hurt the first assassin?

4. Where does Flashman shoot the mutineer?

5. Who does Hutton work for?

(see the answer key)

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