Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz E

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz E

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 9.

Multiple Choice Questions

1. What kind of weapon does Flashman arm himself with at Mason's?
(a) A pickax.
(b) A hatchet.
(c) A pistol.
(d) A rifle.

2. What does Iderim say has ruined Flashman's perspective?
(a) Learning Urdu.
(b) Living in London.
(c) Bedding the Queen.
(d) Joining the army.

3. What is the name of the old friend Flashman meets in India in this chapter?
(a) Peter Nichols.
(b) James Formby.
(c) John Nicholson.
(d) George Scuttle.

4. Why does the ghillie say he is ill in this section?
(a) He has walked into an animal trap.
(b) He has belly pain.
(c) He has seen a ghost.
(d) He has chest pain.

5. Who does Flashman see riding with the white man?
(a) Hindus.
(b) Missionaries.
(c) Sikhs.
(d) Buddhists.

Short Answer Questions

1. What is Jhansi built upon?

2. What does Lakshimibai say the British should stop suppressing?

3. What kind of animal is a mugger?

4. What does Flashman say he controls whilst talking to the Queen?

5. What does Flashman think Ignatieff might arrange for him?

(see the answer key)

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