Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Four Week Quiz B

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Four Week Quiz B

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 11.

Multiple Choice Questions

1. What is a sepoy?
(a) A prince.
(b) A prostitute.
(c) A soldier.
(d) A peasant.

2. What does Gen. Neil force the pandies to do before hanging them?
(a) Kiss each other.
(b) Cut out their tongues.
(c) Convert to Christianity.
(d) Lick the floors clean.

3. What war are the generals accused of mismanaging?
(a) The American War.
(b) The Crimean War.
(c) The Boer War.
(d) The 100 Year War.

4. Why do the British allow Ignatieff free?
(a) He would make a good spy.
(b) To avoid a diplomatic incidet.
(c) He has done nothing wrong.
(d) So he can report back to Russia.

5. What is the name of the political agent that Flashman meets in this chapter?
(a) Jupiter.
(b) Skene.
(c) Davis.
(d) Benji.

Short Answer Questions

1. Who does Flashman tell the Pathan he is?

2. What is Campbell's rank in the Britiah army?

3. What are the name of the soldiers Wheeler and his men are fighting against?

4. Who does Hutton work for?

5. What does Ilderim lecture about to Flashman?

(see the answer key)

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