Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz G

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.

Flashman in the Great Game: From the Flashman Papers 1856-1858 Quiz | Eight Week Quiz G

This set of Lesson Plans consists of approximately 96 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 13.

Multiple Choice Questions

1. What can Flashman hear playing as he climbs the stars to the Queen's pavilion?
(a) Spanish guitar.
(b) A jazz band.
(c) An orchestra.
(d) A harp.

2. What does Flashman say he is finding it difficult to gather in Jhansi?
(a) Women.
(b) Loot.
(c) Flowers.
(d) Scuttlebutt.

3. What kind of weapon does Iderim hand Flashman at the end of chapter seven?
(a) A musket.
(b) A pickax.
(c) A spear.
(d) A pistol.

4. What is the name of the old Comrade Flashman meets in chapter seven?
(a) Scud East.
(b) Dougie Ainslie.
(c) Tom Brown.
(d) Jackie Powers.

5. Who captures Flashman in this section?
(a) Campbell.
(b) Khan.
(c) Ignatieff.
(d) Tope.

Short Answer Questions

1. What does Flashman say has advanced 16 years in India?

2. Who spits on Flashman's shadow?

3. How do the generals want to kill the remaining rebel chiefs?

4. Who does Hutton work for?

5. What does Flashman buy from an Irish soldier?

(see the answer key)

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