Comics and Sequential Art Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 116 pages of tests, essay questions, lessons, and other teaching materials.

Comics and Sequential Art Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 116 pages of tests, essay questions, lessons, and other teaching materials.
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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. What can happen after letters in comics are devised from familiar objects?
(a) They are abstracted.
(b) They function verbally.
(c) They become concrete.
(d) They are reduced.

2. How does calligraphy relate to sound?
(a) It is progressive.
(b) It is symmetrical.
(c) It is analogous.
(d) It is anthropomorphic.

3. What does the nature of lettering reflect about the artist?
(a) The artist's style.
(b) The artist's soul.
(c) The artist's race.
(d) The artist's weight.

4. After which century, did artists start to depend on expressions, postures, and backdrops?
(a) 15th.
(b) 10th.
(c) 16th.
(d) 17th.

5. In comics, what produces immediate results?
(a) Speech.
(b) Illusion.
(c) Time.
(d) Science.

Short Answer Questions

1. How can a panel have a body plunge down the right-hand margin of a page?

2. Expression becomes an alphabet when it undergoes what process?

3. How do balloons function for sound in comics?

4. The earliest use of balloons was in what culture?

5. Images without words require what in the reader or viewer?

Short Essay Questions

1. When inscriptions reappeared in the 18th-century, what did artists use to arrange their thoughts and actions for the audience?

2. Explain how composing a comic strip panel is like designing a mural, illustration, painting, or theatrical scene.

3. Why did artists after the 16th century use expressions, postures, and backdrops to express their ideas?

4. Briefly give a synopsis of Chapter 3.

5. Describe the difference between time and timing.

6. Why do images without words require extra sophistication in the reader/viewer?

7. Give a brief summary of the historical evolution of comics according to Chapter 1.

8. Why is the repetitiveness of comics compared to a language forming its own grammar?

9. What are used to move a reader/viewer through time?

10. What convention does Eisner break while depicting the scene of the hero's flight?

(see the answer keys)

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