Comics and Sequential Art Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 116 pages of tests, essay questions, lessons, and other teaching materials.

Comics and Sequential Art Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 116 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Comics and Sequential Art Lesson Plans
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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. What two things limit the artist's choice of outline?
(a) The sequential drive and linear focus of the page.
(b) The narrative requirement and constrictions on page dimensions.
(c) The number of pens and pencils the artist owns.
(d) The scope and vision of the work.

2. What kind of vision is related to freezing a moment in an uninterrupted flow of action?
(a) Spatial.
(b) Circumspect.
(c) Peripheral.
(d) Dilated.

3. The earliest use of balloons was in what culture?
(a) The Aztec culture.
(b) The Mayan culture.
(c) The Slavic culture.
(d) The Incan culture.

4. What does the first page of a story functions as?
(a) The conclusion.
(b) The introduction.
(c) The prognosis.
(d) The index.

5. For what purpose did the artists start to use expressions, postures, and backdrops?
(a) To formulate their understanding.
(b) To express their ideas
(c) To format their pieces.
(d) To explain their analysis.

Short Answer Questions

1. Why is the basic panel layout normally strictly prescribed?

2. How did comics begin?

3. What is another word for panels?

4. What word does Eisner use to describe the relationship of timing and rhythm?

5. How do balloons function for sound in comics?

Short Essay Questions

1. Why is text sometimes lettered in a style consistent with the sentiment of a scene?

2. What are used to move a reader/viewer through time?

3. What happens to the hero in one of Eisner's Spirit stories who wishes he could fly?

4. What obstacle of the eye must the artist try to obliterate?

5. Why is the repetitiveness of comics compared to a language forming its own grammar?

6. Why is bridging gaps in the action a more visceral than intellectual activity?

7. What convention does Eisner break while depicting the scene of the hero's flight?

8. Describe the difference between time and timing.

9. What can the artist be tempted to compromise for the sake of attracting buyers?

10. Give examples of different lettering techniques or styles from Eisner's story Contract with God.

(see the answer keys)

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