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This quiz consists of 5 multiple choice and 5 short answer questions through Part 1, Chapters 9-12.
Multiple Choice Questions
1. What does automation say it should not be doing?
(a) Sleeping.
(b) Talking.
(c) Learning.
(d) Feeling.
2. What do the Olsndots set up?
(a) Ultralight communication.
(b) A language translater.
(c) An ultraviolet desenthisizer.
(d) A perimeter guard.
3. What do the wolf-like figures do?
(a) Come towards the ship unarmed.
(b) Launch arrows at the Olsndots.
(c) Run back to their commander to report.
(d) Howl.
4. With what does the narrator say the humans are playing?
(a) Energy.
(b) Fire.
(c) Life.
(d) Fortune.
5. What does Johanna notice about her captors?
(a) They do not grow their food.
(b) They are alternately kind and cruel.
(c) They function in packs and avoid other packs.
(d) They have a very primitive language.
Short Answer Questions
1. What would render the ghosts' plan worthless?
2. What jumps successfully?
3. What does the crew get past Johanna?
4. What do the observers call those who take the pup-like figures from the ship?
5. What is built faster than anything on Straum?
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This section contains 206 words (approx. 1 page at 300 words per page) |
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