Neuromancer Quiz | Eight Week Quiz G

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.

Neuromancer Quiz | Eight Week Quiz G

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 23.

Multiple Choice Questions

1. What role does Michele play in the trio of cops?
(a) Bad cop.
(b) Recorder.
(c) Good cop.
(d) Angry police chief.

2. What does Flatline want Case to do with his construct when the job is finished?
(a) Leave it connected to cyberspace forever.
(b) Return it to the Sense/Net pyramid.
(c) Delete it.
(d) Create a copy so Flatline can talk to himself.

3. What does Armitage need Case to get fitted for?
(a) A vac suit.
(b) A coffin.
(c) A seersucker suit.
(d) A new set of trodes.

4. What surprises the Turing police about Case?
(a) The fact that Case is still alive.
(b) Case's ability to get Molly into bed.
(c) That Case knows Armitage's real name.
(d) Case's skill with the deck.

5. What is starting to bother Molly?
(a) Armitage's crazy orders.
(b) Case's attitude.
(c) Her past.
(d) Her leg.

Short Answer Questions

1. Who did Molly kill when her cut-out chip failed?

2. What do Case and Flatline find the entry codes to?

3. How old is Case?

4. What does Case see everywhere when he wakes up?

5. What does Wintermute lack?

(see the answer key)

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