Neuromancer Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.

Neuromancer Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 14.

Multiple Choice Questions

1. What sport does Molly say she enjoys?
(a) Soccer.
(b) Cycling.
(c) Tennis.
(d) Mixed martial arts.

2. What is wrong with Case?
(a) His flatline earlier has damaged his nervous system.
(b) He is suffering the after-effects of some drugs.
(c) He ate something that disagreed with him.
(d) He is extremely nervous.

3. What type of paradise do Case and Flatline find?
(a) A slacker's paradise.
(b) A tropical paradise.
(c) An academic paradise.
(d) A pirate's paradise.

4. Who is starting 'to go'?
(a) Armitage.
(b) Molly.
(c) Riviera.
(d) Aerol.

5. What can Wintermute never know?
(a) The magic word.
(b) Human emotion.
(c) Case's memories.
(d) Freedom.

Short Answer Questions

1. What was operation Screaming Fist ripe for?

2. What do Case, Flatline, and the virus look like in cyberspace?

3. What is Armitage's real name?

4. Whose construct is Case going to steal?

5. What do the Zionites call Molly?

(see the answer key)

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