The Colour of Magic Test | Final Test - Hard

This set of Lesson Plans consists of approximately 158 pages of tests, essay questions, lessons, and other teaching materials.
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The Colour of Magic Test | Final Test - Hard

This set of Lesson Plans consists of approximately 158 pages of tests, essay questions, lessons, and other teaching materials.
Buy The Colour of Magic Lesson Plans
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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.

Short Answer Questions

1. With only thirty minutes left before the vessel's launch, what is one of the Master Launchcontroller's concerns?

2. While imprisoned in the dungeon cell with Hrun, what does Twoflower reminisce about?

3. As Chapter Four opens, how much time has passed since Twoflower and Rincewind have been in Ankh-Morpork?

4. While reminiscing with Hrun in the dungeon cell, what does Twoflower hear?

5. As Chapter Four opens, Rincewind and Twoflower are bailing out water from their boat. Where have the two men just escaped from?

Short Essay Questions

1. As Death sits in his garden sharpening his scythe, why does Death no longer feel the need to chase Rincewind and Twoflower?

2. After completing the mortal combat and as Hrun is taking the wine cup from Liessa, he suddenly disappears. Why?

3. What is the reward Goldeneyes has been promised for building the fish-shaped craft?

4. Why does Rincewind tell the dragon rider that he will never surrender?

5. When Rincewind rescues Hrun's sword from the tree the sword is stuck in, what does the sword tell Rincewind?

6. Why does the city of Krull have a very nautical feel to it?

7. How does Twoflower escape from his cell?

8. Why do Rincewind and Twoflower seek refuge on the ship in Chapter 4?

9. As the vessel lifts off to return Rincewind and Twoflower to Krull, why is Twoflower unworried?

10. Why does the client maim Goldeneyes after Goldeneyes completes each job?

Essay Topics

Write an essay for ONE of the following topics:

Essay Topic 1

The Luggage accompanies Twoflower to Morpork and follows Twoflower throughout the entire story.

a. What is the author's intent in creating a magical creature that follows the main character throughout the story?

b. What are Luggage's three most prominent characteristics? How do these characteristics impact the main character's life and actions as the story progresses?

Essay Topic 2

In Dunmanifestin, the gods are playing a board game that is affecting the events in Discworld.

a. Identify and describe the players in the game.

b. How are the game's moves affecting the characters in Discworld?

c. Why does the author introduce the idea of the characters in Discworld be controlled by an outside source? What purpose does this serve? How does this idea further the story line?

Essay Topic 3

The author uses two different literary techniques as the story is told. Describe the techniques of both flashbacks and foreshadowing. How are each of these techniques used in the story? Give specific examples of each technique. Why might the author have chosen to use both of these techniques in the story? Was the story enhanced by the use of these two techniques? Why or why not?

(see the answer keys)

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