Neuromancer Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 14.

Multiple Choice Questions

1. What does Flatline want Case to do with his construct when the job is finished?
(a) Return it to the Sense/Net pyramid.
(b) Create a copy so Flatline can talk to himself.
(c) Delete it.
(d) Leave it connected to cyberspace forever.

2. What sport does Molly say she enjoys?
(a) Tennis.
(b) Soccer.
(c) Mixed martial arts.
(d) Cycling.

3. What did Corto do in Wichita?
(a) Rob a bank.
(b) Work as a paid assassin.
(c) Work as an enforcer for a gambling cartel.
(d) Security work.

4. Who was the woman Case saw at the restaurant?
(a) Marie Tessier-Ashpool.
(b) A Turing police officer.
(c) 3Jane.
(d) Linda Lee's sister.

5. Whose construct is Case going to steal?
(a) Dixie Flatline.
(b) The Finn.
(c) Quine.
(d) Peter Riviera.

Short Answer Questions

1. What is wrong with Case?

2. What does the Finn tell Case he will find out about Molly?

3. What type of computer does Armitage get for Case?

4. Who will handle Case's deck?

5. Who did Molly kill when her cut-out chip failed?

(see the answer key)

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