Neuromancer Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 18.

Multiple Choice Questions

1. What does Riviera do to Molly?
(a) Drive her insane with hallucinations.
(b) Stand on her broken leg.
(c) Smash one of her lenses.
(d) Inject her with a fatal overdose of drugs.

2. What does Case do after Cath gives him more drugs?
(a) Run away.
(b) Steal her wallet.
(c) Have sex with her.
(d) Point a gun in her face.

3. Who is waiting for Case in his room?
(a) Lonny Zone and his thugs.
(b) The Turing police.
(c) The Zionites.
(d) Armitage.

4. What do Case and Flatline find the entry codes to?
(a) Bell America.
(b) Bell Canada.
(c) Bell Europa.
(d) Bell Atlantica.

5. Who will handle Case's deck?
(a) The Finn.
(b) Airport baggage handlers.
(c) Case.
(d) Armitage.

Short Answer Questions

1. What does Wintermute lack?

2. What is the Garvey?

3. What did Corto do in Wichita?

4. Where did Corto manage to escape to after almost dying in Siberia?

5. What does Molly need?

(see the answer key)

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