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Daily Lessons for Teaching Neuromancer

This set of Lesson Plans consists of approximately 112 pages of tests, essay questions, lessons, and other teaching materials.
Purchase our Neuromancer Lesson Plans

Daily Lessons

This section contains 30 daily lessons. Each one has a specific objective and offers at least three (often more) ways to teach that objective. Lessons include classroom discussions, group and partner activities, in-class handouts, individual writing assignments, at least one homework assignment, class participation exercises and other ways to teach students about the text in a classroom setting. Use some or all of the suggestions provided to work with your students in the classroom and help them understand the text.

Lesson 1

Objective: Case, the main character of Neuromancer, is a career criminal. A former hacker, he has turned to dealing drugs and stolen property now that his ability to interface with cyberspace has been burned out of his brain.

1) 1 - Class discussion: What kind of person is Case? Is he a hero, or an anti-hero? What problems does he suffer from? How does he feel about the possibility of...

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This section contains 6,200 words
(approx. 21 pages at 300 words per page)
Purchase our Neuromancer Lesson Plans
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Neuromancer from BookRags. ©2009 BookRags, Inc. All rights reserved.
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