The Ox-Bow Incident Test | Mid-Book Test - Easy

This set of Lesson Plans consists of approximately 135 pages of tests, essay questions, lessons, and other teaching materials.

The Ox-Bow Incident Test | Mid-Book Test - Easy

This set of Lesson Plans consists of approximately 135 pages of tests, essay questions, lessons, and other teaching materials.
Buy The Ox-Bow Incident Lesson Plans
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This test consists of 15 multiple choice questions and 5 short answer questions.

Multiple Choice Questions

1. Why is Bridger's Wells, Nevada almost a ghost town?
(a) The railroad quit.
(b) The town has no sheriff.
(c) The stage no longer stops there.
(d) The town is too far from everywhere.

2. What do Art and Gil see while they are outside?
(a) The Sheriff arrives.
(b) An unscheduled stage arrival.
(c) An old friend arrives.
(d) A rider approaching very fast on horseback.

3. What do the rest of the men suggest to Farnley instead?
(a) That he rethink his decision to leave.
(b) That he wait for a new partner to be hired.
(c) That he wait for a posse to be formed.
(d) That he remain until the killer is apprehended.

4. What winning argument does Tetley have for leaving immediately?
(a) The pass is long and small.
(b) A storm is coming.
(c) The rustlers are getting too far ahead.
(d) They are armed and ready.

5. What does Davies try to assure Jeff Farnley?
(a) That he is ready to act.
(b) That Kinkaid is probably still alive.
(c) That he will be arrested if he continues.
(d) That the rustlers will face justice.

6. Who wants to change the kind of poker they are playing in the hopes of changing his luck?
(a) Farnley.
(b) Art.
(c) Gil.
(d) Canby.

7. What intentions does Farnley announce?
(a) His intention to leave Bridger's Wells.
(b) His intention to find the killer.
(c) His intention to quit his line of work.
(d) His intention to return to work.

8. Who is the first to become unconscious as a result?
(a) Gil.
(b) Canby.
(c) Art.
(d) Farnley.

9. Who shot the man?
(a) Gangsters.
(b) A bandit.
(c) A minister.
(d) Cattle rustlers.

10. What have Gil and Art been doing all winter?
(a) Tending bar.
(b) Watching over a herd of cattle.
(c) Hibernating.
(d) Traveling across the continent.

11. Who becomes upset?
(a) Famley.
(b) Farnley.
(c) Canby.
(d) Farley.

12. Why does Art join the game?
(a) He likes the waitress.
(b) To win some money for the weekend.
(c) To keep an eye on Gil.
(d) He has nothing better to do.

13. Who did the Sheriff deputize before leaving town?
(a) Mapes.
(b) Osgood.
(c) Bartlett.
(d) Gil.

14. Who picks up his winnings for him?
(a) Moore.
(b) Farnley.
(c) Art.
(d) Canby.

15. What does Mapes do before everyone leaves?
(a) Hands out ammunition.
(b) Deputizes them.
(c) Outlines the plan of action.
(d) Assures them he is in charge.

Short Answer Questions

1. How many sons does Bartlett bring with him?

2. What kind of gun does Tetley carry?

3. What news does the new rider bring?

4. Who does Smith antagonize into joining them in their search for the rustlers/murderers?

5. Why is Gil in such a foul mood?

(see the answer keys)

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