The Ox-Bow Incident Quiz | Four Week Quiz A

This set of Lesson Plans consists of approximately 135 pages of tests, essay questions, lessons, and other teaching materials.

The Ox-Bow Incident Quiz | Four Week Quiz A

This set of Lesson Plans consists of approximately 135 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 2.

Multiple Choice Questions

1. What does the Judge attempt to do while the group is waiting for the last few to join them?
(a) Talk them into picking up Risley.
(b) Talk them into going without weapons.
(c) Talk them into acting as a posse instead of a lynch mob.
(d) Talk them into going with their instincts.

2. Who is the first to become unconscious as a result?
(a) Farnley.
(b) Gil.
(c) Art.
(d) Canby.

3. Who picks up his winnings for him?
(a) Canby.
(b) Moore.
(c) Art.
(d) Farnley.

4. What winning argument does Tetley have for leaving immediately?
(a) A storm is coming.
(b) The pass is long and small.
(c) They are armed and ready.
(d) The rustlers are getting too far ahead.

5. What are the riders offered after they discover Greene is only the messenger?
(a) A free meal.
(b) Two free drinks and lodgings over night.
(c) Clean bedrolls.
(d) To be kept in the loop.

Short Answer Questions

1. What does the Judge discover from talking to Greene?

2. What does Gil soon get into?

3. What was young Greene tasked to do originally?

4. What does Art suggest Gil do?

5. Who wins big?

(see the answer key)

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