The Last Continent: A Discworld Novel Test | Final Test - Easy

This set of Lesson Plans consists of approximately 128 pages of tests, essay questions, lessons, and other teaching materials.
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The Last Continent: A Discworld Novel Test | Final Test - Easy

This set of Lesson Plans consists of approximately 128 pages of tests, essay questions, lessons, and other teaching materials.
Buy The Last Continent: A Discworld Novel Lesson Plans
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This test consists of 15 multiple choice questions and 5 short answer questions.

Multiple Choice Questions

1. Who does Crocodile Dongo challenge to a sheep shearing contest?
(a) Daggy's gang.
(b) Doggie's gang.
(c) Grady's gang.
(d) Perry's gang.

2. What building looks like an open box of tissues?
(a) The Courthouse.
(b) The Opera House.
(c) The Elementary School.
(d) The Bank.

3. What is Rincewind happy about?
(a) The fact that he no longer eats meat.
(b) The fact that he can have a nap.
(c) The fact that there is no sign of Scrappy.
(d) The fact that beer is now in cans.

4. How many sheep does Rincewind shear in two minutes?
(a) Thirty.
(b) Twenty.
(c) Forty.
(d) Ten.

5. What does the Librarian turn into when trying to help Mrs. Whitlow?
(a) A tiger.
(b) An orangutan.
(c) A bear.
(d) A hairy red dolphin.

6. To be safe, what do the wizards believe they should do?
(a) Wait a few millennia for Rincewind to arrive.
(b) Continue to protect Mrs. Whitlow.
(c) Call on God for help with a new boat.
(d) Use magic to get back to UU.

7. What does he see there?
(a) A glowing cave.
(b) A huge valley.
(c) A herd of elephants.
(d) A tribe of natives.

8. What makes the Dean want to die?
(a) His fear of water.
(b) His long time away from home.
(c) The ferocity of the storm at sea.
(d) His inability to use magic.

9. Why does Rincewind string corks to his hat?
(a) To make sure his hat floats.
(b) To keep them for later.
(c) To keep the flies away from his face.
(d) To distract people he talks to.

10. What appears on the back of the shearing shed?
(a) A horse.
(b) A kangaroo.
(c) A God.
(d) A cow.

11. Who visits Rincewind after dinner?
(a) Death.
(b) The hangman.
(c) The sheep thief.
(d) Scrappy.

12. How many pints does Crocodile Dongo tell Rincewind he drank?
(a) Thirty.
(b) Twenty-five.
(c) Fifteen.
(d) Twenty.

13. What warning does Stibbons give the wizards?
(a) That the Gods are angry.
(b) That they may never get home.
(c) That they are dealing with fossil magic.
(d) That he will not wait much longer.

14. What do the wizards cling to as they head to shore?
(a) Seed pods.
(b) The sail.
(c) Tree branches.
(d) Pieces of boat.

15. What is the normal sheep shearing rate?
(a) Thirty sheep an hour.
(b) Forty sheep an hour.
(c) Twenty five sheep an hour.
(d) Fifty sheep an hour.

Short Answer Questions

1. Who eliminates the watchmen's threat?

2. What does Stibbons volunteer to do?

3. What does Stibbons yearn to create?

4. What one thing does not exist on Mono Island?

5. What is Rincewind asked to do while he waits for morning?

(see the answer keys)

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