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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.
Short Answer Questions
1. Where are the electrical towers of the power plant located?
2. What does the narrator say might happen if Ambrose comes across another lost person in the funhouse?
3. To what does the narrator compare winding parts of the funhouse?
4. How does Ambrose see an old man who reminds him of his grandfather?
5. What does Ambrose think is a disappointment to eat even though they look good?
Short Essay Questions
1. What advertises the funhouse that the family stares at, and what does Peter suggests when they are looking at it? What does Ambrose suggest?
2. What does the narrator say is the reason a writer should stick with using the Freitag’s Triangle?
3. What is Ambrose’s father doing while Ambrose is in the Funhouse?
4. What does Magda ask Ambrose about concerning his foot, and what is his reply?
5. How does Magda react to Ambrose taking her arm, and what does he want to tell her?
6. Who does Ambrose think will overhear him telling stories while lost in the Funhouse?
7. What did the hurricane of 1933 do to the Boardwalk?
8. How do the people in the car pass the time during the trip?
9. Why does Ambrose think people don’t know what to make of him?
10. What happens as the teenagers are entering the Funhouse?
Essay Topics
Write an essay for ONE of the following topics:
Essay Topic 1
Lost in the Funhouse belongs to the short story genre. Define the literary term "genre" and name three other genres in addition to the short story genre. What are the advantages and disadvantages of assigning a genre to literature? What is the difference between a short story and a novel or a play?
Essay Topic 2
While lost in the funhouse, Ambrose wanders into some dark places and sees gears and levers and an old man who seems to be manipulating them. Compare Ambrose’s wandering through the funhouse to the normal confusion Ambrose feels as an adolescent who is not quite a child but not quite an adult.
Essay Topic 3
During the trip to Ocean City, Ambrose’s family plays car games. A traditional game is being the first to see the Towers. Ambrose, at four, realized how to win this game every time.
Discuss what understanding how to win a game at the age of four says about Ambrose as a person and what this illustrates about his intellect. Use examples from the text to support your answer.
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This section contains 769 words (approx. 3 pages at 300 words per page) |
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