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This quiz consists of 5 multiple choice and 5 short answer questions through Pages 99-124.
Multiple Choice Questions
1. Why was it sensible for Granny Weatherwax to rescue Diamanda?
(a) It sets a good example to other witches.
(b) The elves cannot use her for their purposes.
(c) Her body offered protection.
(d) She could be a powerful ally.
2. Why might the horse be a good one?
(a) It makes no sound.
(b) It is young.
(c) It is so obedient.
(d) It has a soft coat.
3. What does the third witch have in common with the flowers in her hair?
(a) Both are slightly wilting.
(b) Both smell of spring.
(c) A brightness in colour.
(d) A cheerful appearance.
4. How do the wizards entertain themselves during the coach ride?
(a) They play I Spy.
(b) They watch a person cutting cabbages.
(c) By counting the amount of cows they see.
(d) By enjoying the splendid greenery.
5. How does Diamanda propose to duel with Granny Weatherwax?
(a) A staring contest.
(b) An arm wrestle.
(c) Scissor-paper-rock.
(d) A thumb wrestle.
Short Answer Questions
1. Why was life more interesting with the elves around?
2. Why is Shawn deliberately slowing Magrat down?
3. How does Granny Weatherwax ultimately win the duel?
4. Why does Granny Weatherwax keep a clock?
5. What composes Discworld's core?
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This section contains 276 words (approx. 1 page at 300 words per page) |
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