Understanding Comics Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 107 pages of tests, essay questions, lessons, and other teaching materials.

Understanding Comics Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 107 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Understanding Comics Lesson Plans
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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. What does McCloud call the "ultimate abstraction?"
(a) Ideas
(b) Pictographs
(c) Movies
(d) Words

2. In a panel with a lot of action, such as the one on page 95, each figure is arranged sequentially and the audience will read them left to right. This could be argued as fitting the definition of _______.
(a) panels
(b) gutters
(c) cartoons
(d) comics

3. What genre cannot exist in comics?
(a) Epic poetry
(b) None of the above
(c) Biography
(d) Satire

4. When does the author begin practicing to be a comics artist?
(a) During his first office job
(b) In tenth grade
(c) Since he could pick up a pencil
(d) After his dog dies

5. What does McCloud name the two bastions of cartoon art?
(a) Underground and erotica comics
(b) Erotica and drama comics
(c) Underground and children's comics
(d) Superhero and children's comics

Short Answer Questions

1. Which of the following can lengthen the pause between panels?

2. Visual iconography is to vocabulary as closure is to _______________.

3. Herge's Tintin was characterized by very iconic characters with unusually realistic backgrounds. This style is called _______.

4. Comics relay on _____ sense(s) to convey a world of experience.

5. Japanese comics artists also drew more realistic characters to emphasize __________________________.

Short Essay Questions

1. How is the Egyptian painting referenced in the book considered a comic?

2. What is McCloud's explanation for why the human mind has little difficulty converting shapes and images into faces?

3. According to McCloud, are comics a hybrid of graphic arts and prose fiction?

4. What is McCloud's notion of the Picture Plane?

5. How can an artist depict time in comics?

6. Why is "juxtaposed static images in deliberate sequence" not a thorough definition of comics?

7. Is Scott McCloud the ultimate authority of comics?

8. How are faces and figures typically drawn in comics? What about backgrounds and landscapes?

9. Does McCloud think single panels should be considered comic art?

10. For what do Japanese mainstream comics use aspect-to-aspect transitions?

(see the answer keys)

This section contains 793 words
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