The Wanderer Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 122 pages of tests, essay questions, lessons, and other teaching materials.
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The Wanderer Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 122 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Section IV - Under Way.

Multiple Choice Questions

1. During the storm, what kind of music does Sophie imagine should be playing?
(a) Classical.
(b) Jazz.
(c) Hard rock.
(d) Marches.

2. How old is Sophie?
(a) Fourteen.
(b) Eleven.
(c) Twelve.
(d) Thirteen.

3. What do the crew do to practice radio code?
(a) Ask for food by radio-code names.
(b) Call each other by abbreviated radio-code versions of their names.
(c) Make fake radio-code calls to each other.
(d) Have special radio-code conversations a half-hour a day.

4. Why does Uncle Stew order Cody to turn off the electrics?
(a) To save on power.
(b) So they don't attract lightning.
(c) To lessen the danger from water that sloshes on deck.
(d) So they don't interfere with other ships.

5. What is Cody always doing while he works?
(a) Snapping and tapping.
(b) Tilting his head to the side to examine what he's doing.
(c) Humming or singing.
(d) Flexing his muscles.

Short Answer Questions

1. What does Cody's dad say about dolphins?

2. Why does Sophie think Cody is a good teacher?

3. What is the first leg of The Wanderer's planned journey?

4. What does Uncle Dock call the competitiveness among boat owners in Martha's Vineyard?

5. Who does Sophie ask for more information about Rosalie and Uncle Dock?

(see the answer key)

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