The Sandman: A Game of You Test | Mid-Book Test - Easy

This set of Lesson Plans consists of approximately 117 pages of tests, essay questions, lessons, and other teaching materials.

The Sandman: A Game of You Test | Mid-Book Test - Easy

This set of Lesson Plans consists of approximately 117 pages of tests, essay questions, lessons, and other teaching materials.
Buy The Sandman: A Game of You Lesson Plans
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This test consists of 15 multiple choice questions and 5 short answer questions.

Multiple Choice Questions

1. Where does Barbie remember that she must go in Chapter 2?
(a) Her apartment.
(b) The train station.
(c) The Brightly Shining Sea.
(d) Home.

2. To whom does George tell Thessaly that he sent the birds to haunt and give bad dreams?
(a) Thessaly, Wanda, Foxglove and Hazel.
(b) Cuckoo and Barbie.
(c) Maisie Hill and Murphy.
(d) Nuala and Morpheus.

3. What does Hazel ask Barbie to return when she comes to her apartment in Chapter 2?
(a) A book.
(b) A movie.
(c) A frog mug.
(d) Her earrings.

4. Who is hungry, cold and miserable in Chapter 1?
(a) Black Guard.
(b) Luz.
(c) Barbie.
(d) Wilkinson.

5. Whom does Hazel find creepy in Chapter 3?
(a) Thessaly.
(b) George.
(c) Barbie.
(d) Wanda.

6. What is Barbie holding as she sleeps in Chapter 3?
(a) A book.
(b) The Porpentine.
(c) A good luck charm.
(d) A bracelet.

7. When Hazel notices Wanda's "thingie," what does Wanda rebuke her for noticing in Chapter 3?
(a) Her nightgown.
(b) Her shoes.
(c) A lady's shortcomings.
(d) Her headband.

8. Who wants to leave the apartment after finding George's body but cannot do so?
(a) Hazel.
(b) Thessaly.
(c) Wanda.
(d) Barbie.

9. What was Barbie not allowed to read as a little girl?
(a) Romance novels.
(b) Comics.
(c) Theology books.
(d) Paperbacks.

10. Who doubts Barbie because she does not remember who she is in Chapter 2?
(a) George.
(b) Wanda.
(c) Wilkinson.
(d) Luz.

11. What does one character use to find the princess in Chapter 1?
(a) Talisman.
(b) Sword.
(c) Dreams.
(d) Porpentine.

12. In what city is Barbie in when she wakes up from her first dream in an apartment?
(a) The Land.
(b) San Francisco.
(c) Minneapolis.
(d) New York City.

13. "Sandman: A Game of You" is __________ in a series of graphic novels.
(a) Volume Four.
(b) Volume Two.
(c) Volume One.
(d) Volume Five.

14. What does Barbie say when she finds out that her destination is far away?
(a) She will fly on the wings of a bird.
(b) She needs help.
(c) She is going to give up.
(d) She had better get going.

15. What does Hazel dream that she finds in a box in the cellar under a train in Chapter 2?
(a) A dead baby boy.
(b) A dead bird.
(c) A book.
(d) A letter.

Short Answer Questions

1. What do the girls want to do when they find George's corpse?

2. Who is the young woman plagued by involvement in a dream world mentioned in Chapter 1?

3. What does Sandman suggest about people by looking at their inner fantasies?

4. Who dreams about beautiful dresses in Chapter 2?

5. Who does Foxglove think is talking to her in her dream in Chapter 2?

(see the answer keys)

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