The Master of Go Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
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The Master of Go Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
Buy The Master of Go Lesson Plans
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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. Where do the two men sit together after the last match?
(a) A game table.
(b) A lounge.
(c) A hotel.
(d) A bar.

2. In what articles is Otake teased about taking frequent breaks?
(a) Brochure.
(b) Book.
(c) Television.
(d) Newspaper.

3. What does the Master's odd bent position remind Uragami of?
(a) The past.
(b) The future.
(c) The present.
(d) The game.

4. What does Uragami write about in an article about the game that is unusual?
(a) The Master's attitude.
(b) The Master's height.
(c) The Master's hair.
(d) The Master's weight.

5. To whom did the Master lose his final match?
(a) Otake.
(b) Urubee.
(c) The Narrator.
(d) Yasunari.

Short Answer Questions

1. Where is the fourth session of the game played?

2. When the Master is playing, what does he do that is unusual, compared to other players?

3. After the death of the Master, what does Uragami offer to take?

4. What does the Master do that resembles a violent struggle internally?

5. What does the outbuilding lie beyond?

Short Essay Questions

1. How does Uragami describe himself?

2. Why is Otake willing to forfeit the game?

3. How does the Master fail to keep rules when it rains?

4. What does the Master do that reveals his intensely competitive nature?

5. What does Uragami do for the widow with care and deference after the Master's death?

6. How is the Master described before his death?

7. On the first day of play, what does Otake apologize for and why does he do this?

8. How is the ceremony for the game of go described by Yasunari?

9. How does the Master reveal his desire for enough time to not worry about time in games?

10. Why does the Master go into another room with his white stone?

(see the answer keys)

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