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This quiz consists of 5 multiple choice and 5 short answer questions through Part 3, Chapter 3.
Multiple Choice Questions
1. What is the symbolism Greene uses with the priest's card trick?
(a) That the priest will be able to get away by trickery.
(b) That life is like a game of cards.
(c) To the lieutenant is symbolizes how the priest was able to hide for so long.
(d) To the lieutenant it symbolizes the tricks of the Church.
2. What does the priest find when he reaches the plantation?
(a) Only the girl is there.
(b) It has been abandoned.
(c) The police are there waiting for him.
(d) His mule has returned there, too.
3. For what is the church in town being used?
(a) It has been turned into a hospital.
(b) It has been made into a hotel.
(c) It is used to stable horses.
(d) It is now the treasury building.
4. What is the priest able to do in this village?
(a) Hold mass, baptize, and hear confessions.
(b) Live in a hotel.
(c) Drink all the brandy he wants.
(d) Hide where the police cannot find him.
5. What is the Police Chief's concern?
(a) The lieutenant is not serious about finding the runaway priest.
(b) He is a religious man and does not like the new laws.
(c) The Governor is still waiting for the paperwork that should have already been finished.
(d) The Governor has been on his case because they suspect a priest is on the run in their state.
Short Answer Questions
1. What does the stranger leave behind at Mr. Trench's house?
2. What is Greene's contrast between the two priests in the story?
3. What is the situation as the novel opens?
4. What information does the priest get from the Chief of Police?
5. What does the priest do as he exits the hut.
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This section contains 462 words (approx. 2 pages at 300 words per page) |
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