Flashman and the Redskins Quiz | Four Week Quiz A

This set of Lesson Plans consists of approximately 140 pages of tests, essay questions, lessons, and other teaching materials.

Flashman and the Redskins Quiz | Four Week Quiz A

This set of Lesson Plans consists of approximately 140 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman and the Redskins Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Part 1 The Forty-Niner, pgs. 54-109.

Multiple Choice Questions

1. Flashman knows that Susie will take him in even though he's a fugitive. What does he find out when he goes to her?
(a) That she hates him and never wants to see him again.
(b) That she has decided to move her whole business to California.
(c) That she has moved to California.
(d) That she has married someone else and they are moving to California.

2. What news does Captain Spring give to Flashman about his father-in-law?
(a) That his father-in-law is very ill.
(b) That his father-in-law is on his way to the U.S.
(c) That his father-in-law is dead.
(d) That his father-in-law disinherited Elspeth.

3. What happens after the caravans come in contact with the stricken natives?
(a) Over half the people in the caravan get sick.
(b) Four people in the caravan get sick.
(c) One person in the caravan gets sick.
(d) They are lucky because no one falls ill.

4. How does Susie threaten her girls?
(a) She threatens to beat them.
(b) She threatens to leave them behind.
(c) She threatens to fire them.
(d) She threatens to sell them.

5. What do these other caravans consist of?
(a) Immigrants and laborers.
(b) Immigrants and invalids.
(c) The Pittsburg Pirates, immigrant families, clerks & laborers and "invalids".
(d) The Pittsburg Pirates and invalids.

Short Answer Questions

1. What does Flashman say he can feel aboard the steamship?

2. How does Susie's method of getting rid of Spring sit with Flashman?

3. What does Flashman do that leads to rebellion?

4. What happens to Flashman after the argument in the Traveler's Club?

5. How many other caravans does Flashman's caravan eventually join?

(see the answer key)

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