Flashman and the Redskins Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 140 pages of tests, essay questions, lessons, and other teaching materials.

Flashman and the Redskins Quiz | One Week Quiz A

This set of Lesson Plans consists of approximately 140 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Flashman and the Redskins Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Part 2 The Seventy-Sixer, pgs. 250-301.

Multiple Choice Questions

1. What does Sonsee-array's spurned suitor issue to Flashman?
(a) A broken gun.
(b) A dull knife.
(c) A challenge for her hand in marraige.
(d) A warning that Flashman better stay away from Sonsee-array.

2. Who does Flashman learn are Susie's spies?
(a) Stephanie and Marie.
(b) Marie and Aphrodite.
(c) Marie and Cleonie.
(d) Aphrodite and Cleonie.

3. After Flashman is shot, who is his rescuer?
(a) Wootton.
(b) Sonsee-array.
(c) Kit Carson.
(d) Geronimo.

4. While the Custers and the Flashmans are spending time together, what does Custer reveal that he longs for?
(a) Custer longs to go out west.
(b) Custer longs for another war so he can lead a campaign.
(c) Custer longs for peace.
(d) Custer longs to go to England.

5. Who does Flashman grow quite fond of and call a "good conversationalist?"
(a) Susie.
(b) Marie.
(c) Cleonie.
(d) Aphrodite.

Short Answer Questions

1. What does Candy tell Flashman that the "B" in her name stands for?

2. How does Flashman earn Wootton's respect?

3. What agreement does Flashman come to with Wootton?

4. What ultimately happens to Vasco?

5. What does Elspeth get involved with that delays the Flashmans from sailing to England?

(see the answer key)

This section contains 313 words
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