Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. eBook

This eBook from the Gutenberg Project consists of approximately 54 pages of information about Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books..

Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. eBook

This eBook from the Gutenberg Project consists of approximately 54 pages of information about Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books..

Figure 1 shows the country of the battlefield put out; on the right is the church, on the left (near the centre of the plate) is the farm.  In the hollow between the two is a small outbuilding.  Directly behind the farm in the line of vision is another outbuilding.  This is more distinctly seen in other photographs.  Behind, the chalk back line is clear.  Red has won the toss, both for the choice of a side and, after making that choice, for first move, and his force is already put out upon the back line.  For the sake of picturesqueness, the men are not put exactly on the line, but each will have his next move measured from that line.  Red has broken his force into two, a fatal error, as we shall see, in view of the wide space of open ground between the farm and the church.  He has 1 gun, 5 cavalry, and 13 infantry on his left, who are evidently to take up a strong position by the church and enfilade Blue’s position; Red’s right, of 2 guns, 20 cavalry, and 37 infantry aim at the seizure of the farm.

Figure 2 is a near view of Blue’s side, with his force put down.  He has grasped the strategic mistake of Red, and is going to fling every man at the farm.  His right, of 5 cavalry and 16 infantry, will get up as soon as possible to the woods near the centre of the field (whence the fire of their gun will be able to cut off the two portions of Red’s force from each other), and then, leaving the gun there with sufficient men to serve it, the rest of this party will push on to co-operate with the main force of their comrades in the inevitable scrimmage for the farm.

Figure 3 shows the fight after Red and Blue have both made their first move.  It is taken from Red’s side.  Red has not as yet realised the danger of his position.  His left gun struggles into position to the left of the church, his centre and right push for the farm.  Blue’s five cavalry on his left have already galloped forward into a favourable position to open fire at the next move—­they are a little hidden in the picture by the church; the sixteen infantry follow hard, and his main force makes straight for the farm.

Figure 4 shows the affair developing rapidly.  Red’s cavalry on his right have taken his two guns well forward into a position to sweep either side of the farm, and his left gun is now well placed to pound Blue’s infantry centre.  His infantry continue to press forward, but Blue, for his second move, has already opened fire from the woods with his right gun, and killed three of Red’s men.  His infantry have now come up to serve this gun, and the cavalry who brought it into position at the first move have now left it to them in order to gallop over to join the force attacking the farm.  Undismayed by Red’s guns, Blue has brought his other two guns and his men as close to the farm as they can go.  His leftmost gun stares Red’s in the face, and prevents any effective fire, his middle gun faces Red’s middle gun.  Some of his cavalry are exposed to the right of the farm, but most are completely

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Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. from Project Gutenberg. Public domain.