Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. eBook

This eBook from the Gutenberg Project consists of approximately 54 pages of information about Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books..

Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. eBook

This eBook from the Gutenberg Project consists of approximately 54 pages of information about Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books..

“Once they got into position there I perceived that we should be done for, and accordingly I rushed every available man forward in a vigorous counter attack, and my own two guns came lumbering up to the farmhouse corners, and got into the wedge of shelter close behind the house before his could open fire.  His fire met my advance, littering the gentle grass slope with dead, and then, hot behind the storm of shell, and even as my cavalry gathered to charge his guns, he charged mine.  I was amazed beyond measure at that rush, knowing his sabres to be slightly outnumbered by mine.  In another moment all the level space round the farmhouse was a whirling storm of slashing cavalry, and then we found ourselves still holding on, with half a dozen prisoners, and the farmyard a perfect shambles of horses and men.  The melee was over.  His charge had failed, and, after a brief breathing—­space for my shot—­torn infantry to come up, I led on the counter attack.  It was brilliantly successful; a hard five minutes with bayonet and sabre, and his right gun was in our hands and his central one in jeopardy.

“And now Red was seized with that most fatal disease of generals, indecision.  He would neither abandon his lost gun nor adequately attack it.  He sent forward a feeble little infantry attack, that we cut up with the utmost ease, taking several prisoners, made a disastrous demonstration from the church, and then fell back altogether from the gentle hill on which Hook Farm is situated to a position beside and behind an exposed cottage on the level.  I at once opened out into a long crescent, with a gun at either horn, whose crossfire completely destroyed his chances of retreat from this ill-chosen last stand, and there presently we disabled his second gun.  I now turned my attention to his still largely unbroken right, from which a gun had maintained a galling fire on us throughout the fight.  I might still have had some stiff work getting an attack home to the church, but Red had had enough of it, and now decided to relieve me of any further exertion by a precipitate retreat.  My gun to the right of Hook’s Farm killed three of his flying men, but my cavalry were too badly cut up for an effective pursuit, and he got away to the extreme left of his original positions with about 6 infantry-men, 4 cavalry, and 1 gun.  He went none too soon.  Had he stayed, it would have been only a question of time before we shot him to pieces and finished him altogether.”

So far, and a little vaingloriously, the general.  Let me now shrug my shoulders and shake him off, and go over this battle he describes a little more exactly with the help of the photographs.  The battle is a small, compact game of the Fight-to-a-Finish type, and it was arranged as simply as possible in order to permit of a full and exact explanation.

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Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. from Project Gutenberg. Public domain.