Forgot your password?  

Magician, Master Setting & Symbolism

Raymond E. Feist
This Study Guide consists of approximately 46 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Magician, Master.
This section contains 227 words
(approx. 1 page at 300 words per page)
Purchase our Magician, Master Study Guide

Objects/Places

Midkemia

Referred to as the Kingdom. It is Pug and Laurie's home world. The Tsurani want to have their valuable metals.

Rift

The opening that joins the Midkemian's and Tsurani's world together. Unstable and held by a machine the magicians created.

Ashen-Shugar's Armor

The Armor given to Thomas as a boy by the Dragon. It gives Thomas great power but puts a darkness on him that Thomas must fight against.

Straights of Darkness

Deadly sea passage that Amos, Prince Arutha, Martin and the rest of the crew must navigate to get to Krondor to ask for assistance against the Tsurani warriors.

Crydee

Kingdom where Pug was from. Westernmost province where ruled by Duke Borric.

Krondor

Kingdom where Prince Erland rules. Prince Arutha goes there to ask for troops and finds Guy du Bas-Tyra has taken control of the city.

Macros Staff

These are used by Kulgan, Pug and...

(read more from the Objects/Places section)

This section contains 227 words
(approx. 1 page at 300 words per page)
Purchase our Magician, Master Study Guide
Copyrights
Magician, Master from BookRags and Gale's For Students Series. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.
Follow Us on Facebook