Understanding Comics Test | Mid-Book Test - Hard

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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.

Short Answer Questions

1. Which of the following can lengthen the pause between panels?

2. Which country's artists widely adopted photographic trickery such as blurring and streaking soon after its inception?

3. What does McCloud name the two bastions of cartoon art?

4. Using the pictorial vocabulary pyramid, Herges' style is typically comprised of __________________.

5. When does the author begin practicing to be a comics artist?

Short Essay Questions

1. What are different ways to portray motion within panels?

2. What are the three most popular transitions in mainstream Western comics and why?

3. What is McCloud's explanation for why the human mind has little difficulty converting shapes and images into faces?

4. According to McCloud, why is closure important?

5. What is the difference between closure of electronic media and closure in comics?

6. How do words introduce time into a single frame?

7. According to McCloud, are comics a hybrid of graphic arts and prose fiction?

8. Is a single image equivalent to a single instant in time?

9. Does McCloud think that non-sequitur transitions are possible?

10. For what do Japanese mainstream comics use aspect-to-aspect transitions?

Essay Topics

Write an essay for ONE of the following topics:

Essay Topic 1

Many symbols are used in comics to convey the invisible, such as emotions and feelings. What is required for the creation of a symbol, such as wavy lines representing smell? What is required for this symbol to be sustained over time?

Essay Topic 2

In aspect-to-aspect transitions, McCloud says that nothing "happens." Is presenting different aspects of a place important to storytelling? Why or why not? Do you think McCloud is accurate in saying that this kind of transition does not move the narrative along?

Essay Topic 3

In comics, a great deal of the storytelling occurs between the panels and the reader must use his/her imagination to tell the story. Is McCloud accurate in saying that comics requires more reader participation than any other artform? Why or why not?

(see the answer keys)

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