|Name: _________________________||Period: ___________________|
This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.
Multiple Choice Questions
1. When McCloud refers to the word icon, to what is he referring?
(a) A picture or symbol that appears on a monitor and is used to represent a command, as a file drawer to represent filing
(b) Any image used to represent a person, place, thing or idea
(c) One who is the object of great attention and devotion; an idol
(d) A representation of some sacred personage, as Christ or a saint or angel, painted usually on a wood surface and venerated itself as sacred
2. Which country's artists widely adopted photographic trickery such as blurring and streaking soon after its inception?
3. Closure in comics fosters an intimacy between ________________________.
(a) the artist and the publisher
(b) the creator and audience
(c) the reader and the frame
(d) the brand and the distributor
4. What object is painted in "The Treachery of Images?"
(a) A flute
(b) A pipe
(c) A spoon
(d) A drum
5. Using the example of driving to illustrate non-visual awareness, what is the likely response of the driver of the vehicle being struck if one car hits another?
(a) "His car hit my car!"
(b) "He hit my car!"
(c) "His car hit me!"
(d) "He hit me!"
Short Answer Questions
1. Who is the author of the book?
2. Most Japanese comics first appear published in __________________.
3. Which of the following icons has a fixed and absolute meaning?
4. In a panel with a lot of action, such as the one on page 95, each figure is arranged sequentially and the audience will read them left to right. This could be argued as fitting the definition of _______.
5. When reading comics, how many senses are used between panels?
Short Essay Questions
1. Is there a difference between an animated movie and comics?
2. How is the Egyptian painting referenced in the book considered a comic?
3. What is the difference between closure of electronic media and closure in comics?
4. For what do Japanese mainstream comics use aspect-to-aspect transitions?
5. Does McCloud think that non-sequitur transitions are possible?
6. Describe what cartooning style is.
7. How can an artist depict time in comics?
8. What is McCloud's explanation for why the human mind has little difficulty converting shapes and images into faces?
9. Describe the author's first impressions of comics as a child.
10. How could an artist lengthen a pause in the conversation between two characters?
This section contains 814 words
(approx. 3 pages at 300 words per page)