Understanding Comics Test | Mid-Book Test - Medium

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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. Which comic artist introduced the storytelling techniques used in most mainstream comics?
(a) Stan Lee
(b) Charles Schultz
(c) Mary Fleener
(d) Jack Kirby

2. Which is an example of our ability to extend our identities into inanimate objects?
(a) Utensils
(b) All of the above
(c) Crutches
(d) Glass

3. Widening the shape of a panel can affect the _______ of time.
(a) romanticization
(b) depiction
(c) perception
(d) characterization

4. Using the pictorial vocabulary pyramid, Mary Fleener's style is NOT typically comprised of ________.
(a) iconic content
(b) language
(c) reality
(d) non-iconic content

5. What is the most common type of transition in the most storytelling technique used in comics?
(a) Moment-to-moment
(b) Scene-to-scene
(c) Subject-to-subject
(d) Action-to-action

Short Answer Questions

1. Which of the following point in time of the panel is represented by where your eyes are focused?

2. Which artist started the trend to incorporate photographic streaking to depict motion?

3. Who first observed that people growing up in the late 20th century wanted roles more than goals?

4. When and where did the author think comics originated?

5. What object is painted in "The Treachery of Images?"

Short Essay Questions

1. What is McCloud's notion of the Picture Plane?

2. Is there a difference between an animated movie and comics?

3. Describe the author's first impressions of comics as a child.

4. Why does the author introduce the Margritte painting, "The Treachery of Images"?

5. What is a Japanese technique usied in cartooning?

6. In the panel with the basketball players, how could you add words while depicting one single moment?

7. According to McCloud, why is closure important?

8. What is the difference between closure of electronic media and closure in comics?

9. How do people commit closure in electronic media such as a a film?

10. For what do Japanese mainstream comics use aspect-to-aspect transitions?

(see the answer keys)

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