Artemis Fowl Quiz | Eight Week Quiz A

This set of Lesson Plans consists of approximately 156 pages of tests, essay questions, lessons, and other teaching materials.

Artemis Fowl Quiz | Eight Week Quiz A

This set of Lesson Plans consists of approximately 156 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 2, Translation.

Multiple Choice Questions

1. Why isn't Artemis afraid of the sprite?
(a) Artemis has more powerful magic.
(b) Her magic is weak.
(c) Butler has more powerful magic.
(d) Her magic is non-existent.

2. What is a sprite?
(a) A spirit.
(b) A. centaur.
(c) A type of fairy.
(d) An elf.

3. What kind of computers does Artemis use?
(a) Macs.
(b) Dells.
(c) H.P.
(d) He builds his own.

4. Which skill is NOT taught to a Butler?
(a) House keeping.
(b) Cooking.
(c) Emergency medicine.
(d) Martial Arts.

5. Why doesn't Artemis kill the sprite and take the book?
(a) She begs for her life.
(b) Artemis wants more from her later.
(c) Butler asks him not to kill her.
(d) A corpse is evidence.

Short Answer Questions

1. What web site is constantly running in Artemis's office?

2. How many pages need to be translated from the Book?

3. What city is Artemis in as the book opens?

4. What is the name of the Fowls' ship?

5. What does Nguyen tell Artemis that the sprite will want in exchange?

(see the answer key)

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