Neuromancer - Chapter 18 Summary & Analysis

This Study Guide consists of approximately 60 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Neuromancer.

Neuromancer - Chapter 18 Summary & Analysis

This Study Guide consists of approximately 60 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Neuromancer.
This section contains 366 words
(approx. 1 page at 400 words per page)
Buy the Neuromancer Study Guide

Chapter 18 Summary

Upon entering 3Jane's chamber, Molly sees Hideo diving into a swimming pool and sees the dead body of Ashpool. She lobs a grenade into the pool and shoots Ashpool. She immediately realizes that the scene is a projection of Riviera's, and she has been fooled and ambushed. The real Hideo attacks her from behind and completely disables her, again crippling her wounded leg. They constrain her, and Hideo administers some medical aid. Riviera taunts Molly, but 3Jane seems to take a slight interest in her.

Case jacks out of cyberspace and talks to Maelcum. Wintermute talks to them both via a display on the wall. Wintermute tells Maelcum and Case to go after Molly and try to help her - and to kill Riviera. Case and Maelcum discuss this and decide to proceed. While Maelcum pilots Garvey and Haniwa, still attached together, towards...

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This section contains 366 words
(approx. 1 page at 400 words per page)
Buy the Neuromancer Study Guide
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