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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.
Short Answer Questions
1. Which of the following does Sadie win in high school?
2. In what year is Sam born?
3. Which of the following does Marx play for Sadie and Sam?
4. In what neighborhood does Marx find office space for Sadie, Sam, and himself?
5. To which of the following do Sadie and Sam go to meet with their games’ publisher?
Short Essay Questions
1. How does Marx convince Sadie and Sam to relocate?
2. Why does Marx love theatre?
3. Why do video game characters typically remain the same throughout their games, per the novel (104)?
4. From what does the building in which Sadie lives draw its name?
5. Why does Marx tend to over-order takeout?
6. What does Sam shout to get Sadie’s attention in the subway station?
7. What is Sadie obliged to give up while Alice is in the hospital?
8. How does a young Sadie envision caution as a creature (14)?
9. How does the novel remark that “To allow yourself to play with another person is no small risk” (21)?
10. Why does Sam not inquire into the circumstances of Sadie’s depression?
Essay Topics
Write an essay for ONE of the following topics:
Essay Topic 1
To what genre other than romance might Tomorrow, and Tomorrow, and Tomorrow be considered to belong? What in the text supports that identification? How does it do so?
Essay Topic 2
Compare and contrast the offers to pick up the first game Sadie and Sam design. Which, ultimately, is better? Why, per the novel and experience?
Essay Topic 3
Assuming that Tomorrow, and Tomorrow, and Tomorrow should be standard reading for a given class and level, what class and what level? Why that class and why that level? What in the text suggests as much, and how does it do so?
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This section contains 503 words (approx. 2 pages at 300 words per page) |
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