The Soul of a New Machine Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 109 pages of tests, essay questions, lessons, and other teaching materials.
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The Soul of a New Machine Test | Mid-Book Test - Medium

This set of Lesson Plans consists of approximately 109 pages of tests, essay questions, lessons, and other teaching materials.
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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. What is one of Tom West's great abilities?
(a) Problem solving.
(b) Marketing.
(c) Persuasion.
(d) Deception.

2. What is in the display case in the lobby?
(a) The first computer affordable by the average family.
(b) The first computer Data General ever sold.
(c) The first computer ever made.
(d) The first computer with a functioning monitor.

3. What game does Alsing play?
(a) Dungeons and Dragons.
(b) Warcraft.
(c) Evo.
(d) Adventure.

4. How many boards does VAX have?
(a) 26.
(b) 25.
(c) 27.
(d) 23.

5. What does West call the confident, aggressive young engineers?
(a) Racehorses.
(b) Warhorses.
(c) Workhorses.
(d) Jockeys.

Short Answer Questions

1. What does the Microteam do to everything they touch?

2. What part of the project comes after assembling the prototypes?

3. What is different between Westborough and the 'real world?'

4. Who is West's 'trustiest lieutenant?'

5. What does 'give me a core dump' mean?

Short Essay Questions

1. What made Alsing think that Holland was ideal for writing microcode?

2. How is the Microteam organized?

3. How does Tom change? When and why does he change?

4. How does West react to the time constraints on Eagle?

5. What complexities and problems exist in microcode?

6. What does ROM-driven mean?

7. What is microcode? How does it work?

8. What is the importance of the 32-bit computer?

9. What is the appeal of a clean sheet of paper?

10. Describe the game Adventure.

(see the answer keys)

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