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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 4 The Bomb.
Multiple Choice Questions
1. How old was von Neumann when he was invited to teach a course at Princeton?
(a) 25.
(b) 32.
(c) 26.
(d) 20.
2. John von Neumann worked with what company to help design a faster, more compact computer?
(a) Nixdorf Computer Corp.
(b) Rand.
(c) International Business Machines.
(d) Eckert-Mauchly Computer Corp.
3. What does IAS stand for?
(a) Institute in Advanced Studies.
(b) Institute for Armament Strategies.
(c) Institute for Advanced Studies.
(d) Institute of Armament Strategies.
4. In Chapter 1 the author gives examples of hypothetical situations that deal with some kind of ___ problem, such as the two people in different rooms who have to decide whether to push a button.
(a) Scientific.
(b) Ethical.
(c) Mathematical.
(d) Legal.
5. What course topic was von Neumann invited to teach at Princeton?
(a) Physics.
(b) Topology.
(c) Probability and Statistics.
(d) Quantum theory.
Short Answer Questions
1. John von Neumann developed game theory partly as an alternative foundation to what?
2. After what war did the United States engage in a prolonged nuclear arms race with another country?
3. In what century was Kriegspiel developed?
4. Prussians issued Kriegspiel to every ____.
5. When you make a decision in a game that you think your opponent will make, you are using a minimax or ___ strategy.
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This section contains 204 words (approx. 1 page at 300 words per page) |
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