Count Zero Test | Final Test - Hard

This set of Lesson Plans consists of approximately 114 pages of tests, essay questions, lessons, and other teaching materials.

Count Zero Test | Final Test - Hard

This set of Lesson Plans consists of approximately 114 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Count Zero Lesson Plans
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This test consists of 5 short answer questions, 10 short essay questions, and 1 (of 3) essay topics.

Short Answer Questions

1. What hints that Jammer's deck is a custom job?

2. Why did Mitchell modify his daughter?

3. Who runs the club at the top of Hypermart?

4. Where is Ashpool originally from?

5. Why is the light so bright in the chamber?

Short Essay Questions

1. What is the significance of the coordinates Rez and Marly are traveling to?

2. What clue does Jones reveal about the purpose of the biosoft?

3. What does Bobby's not tell the others?

4. What does Turner realize is not always true?

5. How does the presence of Angie affect Bobby?

6. How does Jammer explain the beings in cyberspace?

7. How does Marly finally meet God?

8. Why is everyone surprised to see Beauvoir?

9. Why does Jackie become responsible for Bobby?

10. How does Virek finally die?

Essay Topics

Write an essay for ONE of the following topics:

Essay Topic 1

At the end of the book, Bobby decides to leave Barrytown and go live in the Projects. Why would he want to live there? How different would his life be?

Essay Topic 2

What is the role of the cyberspace gods? How does Gibson characterize them? Why are they characterized? What are their motives? Do they differ from the human characters in the book?

Essay Topic 3

Do you think Bobby is naive and why? How does this impact on his relationships with the other characters?

(see the answer keys)

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