Carry on, Jeeves! Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 116 pages of tests, essay questions, lessons, and other teaching materials.

Carry on, Jeeves! Quiz | Two Week Quiz A

This set of Lesson Plans consists of approximately 116 pages of tests, essay questions, lessons, and other teaching materials.
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 5-6.

Multiple Choice Questions

1. Why does his uncle finally give Bicky enough money to start his farm?
(a) He does not want his name in the paper.
(b) He feels sorry for his nephew.
(c) He doesn't want Bicky to take up gambling.
(d) He forgives Binky for tricking him.

2. Where does Jeeves suggest Bicky's uncle stay while visiting?
(a) At Aunt Dhalia's.
(b) At Sidney's house.
(c) At a hotel.
(d) At Bertie's flat.

3. Which establishment does Jeeves say is the "place of the moment"?
(a) Reigelheimers.
(b) Peale's.
(c) The Maison Pierre.
(d) Frolics on the Roof.

4. How long does Lady Malvern intend to leave Wilmot at Bertie's flat?
(a) A fortnight.
(b) Three months.
(c) One month.
(d) One week.

5. What does Jeeves tell Bicky he must do in order to raise money?
(a) Write and publish a story about the situation.
(b) Visit a casino.
(c) Sell his family heirlooms.
(d) Find a job.

Short Answer Questions

1. What does Florence send Bertie at the beginning of the story?

2. How does Corky make a fortune at the end of the story?

3. What does Rocky's aunt think of Bertie when she meets him?

4. How does Bertie react to Jeeves' actions with Willoughby's book?

5. Where does Willoughby leave his book to await being taken to the publisher?

(see the answer key)

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