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Neuromancer Chapter Summary & Analysis - Chapter 23 Summary

This Study Guide consists of approximately 77 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Neuromancer.
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Chapter 23 Summary

Using the key she obtained earlier, Molly opens the final door. 3Jane is amazed to discover that Molly has the key. They enter the room and see the bejeweled artificial head. This is the master computer terminal of the interface between Wintermute and Neuromancer.

Case connects his deck to the terminal and jacks in to cyberspace. He gets a status check from the Dixie Flatline construct and then flips the flipflop and looks at himself through Molly's eyes. He flips back to cyberspace.

The virus has completed its penetration task, and Case gains entrance to the Tessier-Ashpool S.A. computer core. Case and the construct are awestruck by the complexity, and Case realizes he is in a place where he knows nearly everything he wants to know. Neuromancer appears and discusses, with Case, the differences between Neuromancer and Wintermute.

Neuromancer tells Case that shortly before Linda Lee...

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This section contains 624 words
(approx. 3 pages at 300 words per page)
Purchase our Neuromancer Study Guide
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Neuromancer from BookRags and Gale's For Students Series. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.
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