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The Colour of Magic - Chapter 2: The Sending of Eight, pp. 74-84 Summary & Analysis

This Study Guide consists of approximately 71 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of The Colour of Magic.
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Chapter 2: The Sending of Eight, pp. 74-84 Summary

In Dunmanifestin, Blind Io, Zephyrus, and Offler are out of the game, Offler having lost by means of the troll he sent to attack Rincewind and Twoflower. Fate and the Lady are still playing. Fate has pleasant features, but upon closer inspection his eyes are actually black holes. The Lady places 21 chips on the table and pulls a silver chip from her robe. Fate reminds her not to cheat, and she replies that no one can cheat Fate. He admits to helping her win against the other players so that the two of them could play more aggressively later. Fate brings out an ugly piece that is covered in tentacles and suckers. The Lady wonders why such a creature still exists, and Fate asks her if she wishes to leave the...

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This section contains 1,145 words
(approx. 3 pages at 400 words per page)
Buy The Colour of Magic Study Guide
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