Virtual Reality in Education - Research Article from Macmillan Science Library: Computer Sciences

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Dede, C., M. Salzman, B. Loftin, and K. Ash. "Using Virtual Reality Technology to Convey Abstract Scientific Concepts." In Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments, eds. M. J. Jacobson and R. B. Kozma. Hillsdale, NJ: Lawrence Erlbaum, 2000.

Johnson, A., T. Moher, S. Ohlsson, and M. Gillingham. The Round Earth Project: Deep Learning in a Collaborative Virtual World. Chicago: University of Illinois at Chicago, 1997.

Rusch, F. R., D. S. Millar, R. E. Cimera, D. L. Sheldon, U. Thakkar, D. A. Chapman, Y. H. Khan, D. D. Moore, and J. S. LeBoy. "Crossing Streets: A K-12 Virtual Reality Application for Understanding Knowledge Acquisition." Proceedings of the IEEE Virtual Reality Annual International Symposium (1997): 211.

Rusch, F. R., U. Thakkar, D. A. Chapman, L. Heal, and B. F. Wallace. "Investigating Student's Ability to Cross Intersections Utilizing Self-Instructional Strategies in the CAVE." Proceedings for...

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This section contains 204 words
(approx. 1 page at 300 words per page)
Buy the Virtual Reality in Education Encyclopedia Article
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Macmillan Science Library: Computer Sciences
Virtual Reality in Education from Macmillan Science Library: Computer Sciences. Copyright © 2001-2006 by Macmillan Reference USA, an imprint of the Gale Group. All rights reserved.
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