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Symbolism, Setting, and Objects from You Get So Alone at Times That It Just Makes Sense

This set of Lesson Plans consists of approximately 111 pages of tests, essay questions, lessons, and other teaching materials.
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Object Descriptions

This section provides a short description of all the major objects in the book. This can be printed out as a study guide for students, used as a "key" for leading a class discussion, or you can jump to the quiz/homework section to find worksheets that incorporate these descriptions into a variety of question formats.

Objects

The Trackappears in a magician, gone..., the player - This is one of the author's favorite places.

The Freewayappears in the freeway life, drive through hell, what am I doing? - This is where Chinaski drives fast and wild.

Chinaski's catsappears in working it out, another casualty; supposedly famous - These are Chinaski's constant companions in the present.

Captain Walrusappears in let's make a deal - This is a fictional deity to whom Chinaski prays in let's make a deal.

Rejection slipsappears in the Master Plan, death sat on my knee...

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This section contains 302 words
(approx. 2 pages at 300 words per page)
Purchase our You Get So Alone at Times That It Just Makes Sense Lesson Plans
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You Get So Alone at Times That It Just Makes Sense from BookRags. ©2009 BookRags, Inc. All rights reserved.
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