Ender's Game Quiz | Eight Week Quiz D

This set of Lesson Plans consists of approximately 131 pages of tests, essay questions, lessons, and other teaching materials.

Ender's Game Quiz | Eight Week Quiz D

This set of Lesson Plans consists of approximately 131 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Ender's Game Lesson Plans
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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 7, Salamander.

Multiple Choice Questions

1. What does Valentine have to protect Ender from?
(a) Peter.
(b) The Buggers.
(c) Himself.
(d) All of these.

2. What is Ender the first to do in the mind game?
(a) Override the system.
(b) Repeat the entire circuit.
(c) Pass the Giant’s Drink.
(d) Bring others into the game.

3. Where does Ender get to go when he finally passes the Giant’s Drink?
(a) Fairyland.
(b) Victory Town.
(c) The castle.
(d) His bed.

4. How does Peter feel when the I.F. men come to the house?
(a) Nervous.
(b) All of the answers are correct.
(c) Angry.
(d) Jealous.

5. Why does Graff want Ender to be isolated?
(a) So he never seeks help from others.
(b) So he isn't distracted.
(c) So he will get rid of his nice side.
(d) So he can lead effectively.

Short Answer Questions

1. What does Alai want Ender to fix on his computer in Chapter 7?

2. Who does Ender think will be his first friend at Battle School?

3. How does Ender get past the Giant’s Drink?

4. What is the label on the door in the mind game in Chapter 7?

5. How does Graff turn some of the children in Ender’s launch group against him?

(see the answer key)

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