Daily Lessons for Teaching Ender's Game

This set of Lesson Plans consists of approximately 131 pages of tests, essay questions, lessons, and other teaching materials.

Daily Lessons for Teaching Ender's Game

This set of Lesson Plans consists of approximately 131 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Ender's Game Lesson Plans

Lesson 1 (from Chapter 1, Third)

Objective

This book fits into the genre of Science Fiction. The objective of this lesson is to discuss this genre, what it entails, how this book qualifies as a science fiction novel, and why the author would have chosen for this plot to be told in a genre of this nature.

Lesson

1) Introduction of Genre Lesson: Introduce the details of the science fiction genre including the definition and some examples of other books that fall into this genre. If possible, show examples from books that you have read or will later be reading in the class. Explain what sets the science fiction genre apart from other types of fiction.

2) Class Discussion: Read aloud with the class the part explaining that Ender is a Third and what that means. Discuss this with the class. How does this make this book a science fiction book? Would you find this...

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This section contains 11,791 words
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