Count Zero Quiz | Four Week Quiz A

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This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 10, Alain, Chapter 11, On Site, and Chapter 12, Cafe Blanc.

Multiple Choice Questions

1. Where does Two-a-Day live?
(a) Big Playground's Metropolitan Centre.
(b) Barrytown.
(c) Cyberspace.
(d) The Projects on the edge of Big Playground.

2. What does Turner believe he has too much of?
(a) A reputation.
(b) Team members.
(c) Ammunition.
(d) Accidents.

3. How is Marly's interview conducted?
(a) By telefax correspondence.
(b) Video conferencing.
(c) Via sensory link.
(d) Via extra sensory perception.

4. What is the fastest thing in the matrix?
(a) A Maas-Neotek cyberspace deck.
(b) A Hosaka hyperspace console.
(c) A Maas-Neotek hyperspace console.
(d) A Hosaka-Neotek cyberspace deck

5. Who knows black medicine from both Hosaka and Maas?
(a) Conroy.
(b) Christoher Mitchell.
(c) The Korean medic.
(d) Turner.

Short Answer Questions

1. What is making Marly feel uneasy about her new job?

2. Where can you buy a neural cutout?

3. Who has the task of fixing gear in the bunker?

4. Who set up the landline?

5. What is Paco summoned to present to Marly?

(see the answer key)

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