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Symbolism, Setting, and Objects from Count Zero

This set of Lesson Plans consists of approximately 115 pages of tests, essay questions, lessons, and other teaching materials.
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Object Descriptions

This section provides a short description of all the major objects in the book. This can be printed out as a study guide for students, used as a "key" for leading a class discussion, or you can jump to the quiz/homework section to find worksheets that incorporate these descriptions into a variety of question formats.

Objects

Cyberspace - This shapeless environment is a separate reality where people can make their fortune or be killed by powerful intelligences.

The Projects - This place is built of self-sufficient high-rise living areas.

Barrytown - This suburb of New Jersey is the where Count Zero grew up and has a sweep of condos on one of its borders.

The Icebreaker Biosoft - This device allows those that use it to become portals to communicate with beings in the matrix.

Mexico - This place holds bad memories which cause Turner to vomit...

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This section contains 242 words
(approx. 1 page at 300 words per page)
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Copyrights
Count Zero from BookRags. ©2009 BookRags, Inc. All rights reserved.
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