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The following sections of this BookRags Literature Study Guide is offprint from Gale's For Students Series: Presenting Analysis, Context, and Criticism on Commonly Studied Works: Introduction, Author Biography, Plot Summary, Characters, Themes, Style, Historical Context, Critical Overview, Criticism and Critical Essays, Media Adaptations, Topics for Further Study, Compare & Contrast, What Do I Read Next?, For Further Study, and Sources.

(c)1998-2002; (c)2002 by Gale. Gale is an imprint of The Gale Group, Inc., a division of Thomson Learning, Inc. Gale and Design and Thomson Learning are trademarks used herein under license.

The following sections, if they exist, are offprint from Beacham's Encyclopedia of Popular Fiction: "Social Concerns", "Thematic Overview", "Techniques", "Literary Precedents", "Key Questions", "Related Titles", "Adaptations", "Related Web Sites". (c)1994-2005, by Walton Beacham.

The following sections, if they exist, are offprint from Beacham's Guide to Literature for Young Adults: "About the Author", "Overview", "Setting", "Literary Qualities", "Social Sensitivity", "Topics for Discussion", "Ideas for Reports and Papers". (c)1994-2005, by Walton Beacham.

All other sections in this Literature Study Guide are owned and copyrighted by BookRags, Inc.

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In computer terminology, an icon is a small picture that represents an object, a program, or some other specific item that is relevant to the user. Icons are a principal tool of graphical user interfaces. On a Web page, an icon is typically a graphical image that links the page with another Web page.

Expressed in programming language, an icon is a bitmap (a representation, consisting of rows and columns of dots, of an image) with a maximum size of 32 x 32 pixels (short for picture element, a pixel is a single point in an image). Icons have an extension of .ico to the file name.

Icons are useful in applications involving windows. Entire windows can be minimized into a small icon by using the mouse to click on the appropriate command box in the window. Conversely, an icon can be restored to the original window by clicking on the appropriate box of the icon, again using the mouse.

Icons can be moved around on the computer display screen as if they were real objects on a real desktop. Thus, the virtual desktop can be tailored to the functional preferences of the user.