School, Church, and Home Games eBook

This eBook from the Gutenberg Project consists of approximately 156 pages of information about School, Church, and Home Games.

School, Church, and Home Games eBook

This eBook from the Gutenberg Project consists of approximately 156 pages of information about School, Church, and Home Games.

Contestants lie flat upon their backs and throw an object over their heads with their two feet, for distance.

Elimination Race

An equal number of chalk marks are made upon the floor in front of each contestant.  A damp rag is then handed to each, and at the signal to go they are to run to and rub off the chalk mark on the floor.  After erasing each mark, they must return to the starting line.  When the last mark has been erased and the contestant crosses the starting line, the race ends.

CHAPTER VII

COMPETITIVE STUNTS

Suitable for Sociables and Entertainers

These stunts may be used as a means of amusement at social functions.  In order to avoid calling for volunteers to come forward to participate in the various stunts, cards may be distributed among those who are expected to take part in the stunt program.  On these cards are numbers or letters.  The one who has prepared the program has determined beforehand how many participants he wants in each stunt.  If, in the first stunt, he desires six participants, he will have prepared six letter A’s to be distributed.  If, for the second stunt, he desires two participants, he will have prepared two letter B’s.  Then when he is ready to put on his program he calls for all the individuals holding the letter A, etc.  If there are certain individuals whom he is particularly anxious to have take part in certain stunts, he can instruct the distributor of the letters to this effect.

Brick Relay

Have four contestants to a team and as many teams as there is space for.  Two lines are drawn upon the floor about ten yards apart.  Two members from each team line up opposite to and facing each other, behind each line.  Two brick bats are placed upon the starting line in front of each team.  At the signal to go, the first contestant on each team stands on the two brick bats.  Bending forward he grasps the front end of each brick with his hands.  Shifting his weight to one foot, he slides the other foot forward, drawing the brick bat with it by means of his hands.  He then shifts his weight to that foot and draws the other foot forward with the brick bat and in this way proceeds to the far line, behind which he turns the bricks over to the second member of his team who races back in the opposite direction by the same method of progress.  The third member takes the bricks from the second and covers the intervening space between the lines, and when the fourth member, following the example of his team, has crossed the starting line, the race ends.

Chair-i-ot Race

Competitors stand on the starting line.  Two chairs are given to each.  They place the chairs behind the starting line, side by side, with the backs of the chairs forward, and stand upon the seats of the chairs.  At the signal to go they grasp the backs of the chairs with their hands and shifting the weight from one foot to the other, slide the chairs forward until the distance line has been crossed.

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School, Church, and Home Games from Project Gutenberg. Public domain.