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Not What You Meant?  There are 30 definitions for Aftermath.  Also try: UFO or Area 52.

UFO: Aftermath

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UFO: Aftermath
UFO: Aftermath
Developer(s) ALTAR Interactive
Publisher(s) Cenega
Released 2003
Genre Real-time strategy, real-time tactics
Mode(s) Single player
Ratings ESRB
Platform(s) Windows
Media CD
System requirements Windows 98/2000/XP, Pentium III 500MHz, 32MB nVidia GeForce 2 MX/ATI Radeon video card, 128MB RAM, 1.25GB Hard Drive, CD-ROM drive 8x, Microsoft DirectX 9.
Input methods Keyboard, mouse

UFO: Aftermath, is a 2003 real-time strategy game with real-time tactical battles from ALTAR Interactive, being a homage to the X-Com series of games. It started as being produced by the Mythos Games, original developers of the X-COM series, until 2002 when it was bought by ALTAR and restarted. In idea, the game is similar to unreleased X-COM: Genesis. Player assumes the role of the Earth's last hope - the commander of the last, scattered humans left on the planet. It is up to him to guide your forces through the planet's time of crisis, and overcome the alien threat. UFO: Aftermath combines global strategy with tactical missions, weaving them together with a storyline and a strategic, RPG-like approach to each soldiers attributes and skills.

Story line

The day after tomorrow, a giant spacecraft approaches the Earth. Silent, it hovers ominously over the world, and begins to release great clouds of spores into the upper atmosphere. Rapidly multiplying, the spores soon darken the skies, and before long obscure the sun completely. In later days, this period will be known as the "Twilight". Having reached critical mass in the skies, the spores begin to rain down, and over the course of several days, begin to clog the streets and bodies of water, smothering people in their homes, and burying animals in the wild. During the "Nightfall", as it would come to be called, most of the higher life forms on the earth were wiped out.

A screenshot of the game
A screenshot of the game

During the Twilight, all human responses were futile. Choosing caution over aggression, the governments of the world didn't realize how quickly the end could come, and were buried alongside those that they governed. A few, however, did survive, sealed in underground bases with stocks of food and oxygen. After several weeks, the spores seemed to have disintegrated, decomposing and settling into the soil. The world seemed safe again, for a time. This is where the player come in: you must gather together the remaining peoples of the planet, find out what has happened, and, if possible, get your revenge. The aliens the player encounters are known as the Reticulans, who are heavily based on Greys, in fact Greys are also known as Reticulians.

Sequels

ALTAR Interactive has released two sequels: UFO: Aftershock (2005) and UFO: Afterlight (2007).

External links

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Copyrights
UFO: Aftermath from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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